adminvilla.blogg.se

August 13 2010 the gone home incident
August 13 2010 the gone home incident













august 13 2010 the gone home incident

I don’t want mom and dad anyone to know.’Īs you explore the house, you find objects that are linked to the past of your family. This is already clear from the first letter that you find from your sister: ‘Please don’t go digging around trying to find out where I am. Kaitlin, however, finds the house abandoned. Her parents have moved to a mansion that they inherited from the father’s uncle, Oscar Masan.

august 13 2010 the gone home incident

It is a starry night in 1995 as she returns home. You play as Kaitlin Greenbriar, a girl who has just returned home after a backpacking through Europe for a year. How does this walking sim mediate home, relationships, privacy and family? How does it narrate the queer experience? No game embodies these themes as intimately as Gone Home by The Fullbright Company, an indie classic that feels as relevant today as when it was first released by in 2013. Virtual tourism has never seemed more meaningful.īut as I spend so many hours during Covid in my house, I also feel drawn to the concept of home, privacy, and identity. I spend my lockdown in the realistic New York simulation that is Spiderman, as well as different towns build by my friends in Animal Crossing. Beyond typical walking sims, gamers can turn to the Old West in Red Dead Redemption 2 or the vast landscapes in Breath of Wild. Whether we move through the indoor spaces of Gone Home or The Stanley Parable, or lush environments like Journey, games dazzle. It allows us to experience new environments in a challenging time.

august 13 2010 the gone home incident

Walking and exploring these rich virtual worlds is particularly important during this lockdown, as Kagen also described in The Guardian. Other hits in these months are the Final Fantasy VII remake and Animal Crossing, which has been described by many critics as the ultimate game during the pandemic. Confined to our homes, games are more meaningful than ever, and certain games, like Ring Fit Adventure, sold out in no time. During this Covid-19 crisis, videogame sales have skyrocketed.















August 13 2010 the gone home incident